Kamiya says he’s “forever indebted to Nintendo” for Bayonetta 3

Platinum Games 3 director Hideki Kamiya and Nintendo’s Makoto Okazaki talked about the origin Bayonetta 3. The information comes from this week’s Japanese magazine Famitsu, as the two engage in deep discussion about the Switch title.

Kamiya confirmed that PlatinumGames has started working on the model after the cancellation of its previous project, Scalebound. Nintendo is already moving forward with ports of Bayonetta 1 and 2 for the Switch, and Kamiya shared a video message that Okazaki believes “is the final push that makes this game a reality.” Meanwhile, Kamiya mentioned that he is “indebted to Nintendo forever.”

Below are Kamiya and Okazaki’s comments about the origin of Bayonetta 3, as translated by Nintendo Everything:

First of all, how did the Bayonetta 3 project begin?

Kamiya: For that time, it was right after the project we were working on, Scalebound, was canceled. We decided to start working on Bayonetta 3, a game that the fans loved, and one that I wanted to make as well. Just writing over the process didn’t pay anything, so we started modifying the product. I kept coming up with ideas, and started making some radical ideas. While (director Yusuke) Miyata and others put those into the proposals, we worked with character designer Mari Shimazaki-san on the new design of Bayonetta, and we started giving form to the story.

And then you took that to Nintendo?

Okazaki: Before that, we already planned to port Bayonetta and Bayonetta 2 to Nintendo Switch. It was delivered.

Kamiya: When we tried to ask if they would let us do this or not, they looked at it optimistically.

Okazaki: After that, we got an interesting video message from Kamiya-san about this game. Personally, I think this is the final push that makes this game a reality.

Kamiya: Speaking of which, I think I was asked to do this video by (PlatinumGames CEO Atsushi) Inaba (laughs). He said he wanted to show the creator’s passion directly. I said before that I had almost nothing to do with Bayonetta 2, but I wrote the story, and I think they kept it very well. Since I saw that it was well received, I want to expand the world to the fans, and I want to challenge myself. That’s why I’m so happy that we got the chance to play the third game. I’m not exaggerating when I say I’m forever indebted to Nintendo.

Bayonetta 3 is now available for Switch.

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Translation provided by SatsumaFS on behalf of Nintendo Everything.

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