Cybeats Announces Trial Engagement with S&P 500 Interactive Home Entertainment Company; Penetrates New Gaming Vertical with One of the World’s Largest Gaming Companies

Toronto, Ontario–(Newsfile Corp. – December 13, 2022) – Company Cybeats Technologies Corp. (CSE: CYBT) (“Cybeats” or the “Company”) is pleased to announce the engagement of its cyber security platform testing with one of the top five diversified video game and entertainment software companies in the world.

Credit negotiation is for Cybeats SBOM Studio1SBOM’s business management and technology platform provides software. SBOM Studio provides organizations, including large video game companies, the ability to effectively manage SBOMs and software vulnerabilities, and provides effective mitigation of cybersecurity risk to their software and assets.

“This is another strong vote of confidence from another Fortune 500 company based on the value of our SBOM Management solution,” he said. Yoav Raiter, CEO, Cybeats. “Entering the large, growing gaming industry is an important new opening for Cybeats as our SBOM Studio solution can help gaming organizations securely protect their critical platforms and user data from the growing risk of software attacks.”

“SBOM Studio has broad applications around the world, for organizations of all sizes and business levels, as every company is a software company at some level,” he said. Bob Lyle, CRO, Cybeats. “The rapid growth of games and the transition to online and cloud-based platforms over the past decade make them attractive targets for cyberthreats, due to their valuable user data, which will become more difficult as they become more involved in consumer digital assets such as NFTs or Crypto.”

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Over the past decade, the gaming industry has grown to become the largest entertainment industry in the world, valued at $220 billion by 2022 and expected to grow at a compound annual growth rate (CAGR) of 12.9% from 2022 to 2030.2 With that growth, cyber attacks in the gaming sector increased by 167% last year, according to a new report from cybersecurity company Akamai.3. The growing amount of data collected by gaming companies also makes them a target for cybercriminals who seek financial gain or simply want to carry out malicious attacks on companies or players. Cyber ​​criminals are also looking to steal virtual goods, sell fake non-sworn tokens (NFTs) and run distributed denial-of-service (DDoS) attacks on gaming platforms.4

Cybeats SOM Studio

SBOM Studio provides organizations with the ability to effectively manage SBOMs and software vulnerabilities and provides effective mitigation of risks in the software supply chain. The main features of the product include the intelligence of the software supply, the global control of SBOM and storage, continuous exposure, threat information, accurate risk management, open software license infringement and use, and the exchange security of SBOM with authorities, customers and sellers, in short. expenses.

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A software supply chain is made up of components, libraries, tools, and systems used to develop, build, and publish a software artifact.5. Software vendors often create products by combining open source and commercial software components. SBOM is a warehouse, a list of components that make up software components, and has emerged as a key building block in software security and software risk management.6

About CybeatsCybeats is a leading SOM Management and supply chain intelligence software provider, helping organizations manage risk, meet compliance and secure software in procurement, development and operations. Our platform provides customers with deep visibility and transparency into the software supply chain, thereby enabling them to increase efficiency and profitability. Cybeats. The software has been verified. Website: https://cybeats.com

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Contact:
James Van Staveren
Business Development
Phone: 1-888-713-SBOM (7266)
Email: [email protected]

Cautionary Statement of Forward-Looking Information

Except for statements of historical fact, this press release contains certain “forward-looking information” within the meaning of applicable securities law. Forward-looking information is often characterized by words such as “plan”, “expect”, “project”, “target”, “believe”, “estimate”, “estimate” and other similar words, or statements that state certain events or conditions. “may” or “will happen”. Forward-looking statements are based on opinions and estimates as of the date the statements are made, and are subject to various risks and uncertainties and other factors that could cause actual events or results to differ materially from those expected in the future. Statements that include, but are not limited to delays or uncertainties in regulatory approvals, including those of CSE. There are uncertainties inherent in forward-looking information, including factors beyond the Company’s control. There are no guarantees that the technology trading plans described in this press release will become effective in the terms or timing described herein. The company undertakes no obligation to update forward-looking information if conditions or management’s estimates or opinions should change except as required by law. The reader is cautioned not to place undue reliance on forward-looking statements. Under the parent company, Scryb Inc., company filings are available at sedar.com.

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1 https://www.cybeats.com/sbom-studio
2 https://www.grandviewresearch.com/industry-analysis/video-game-market
3 https://www.infosecurity-magazine.com/news/gaming-sector-cyberattacks-167/
4 https://www.ey.com/en_us/tmt/what-s-possible-for-the-gaming-industry-in-the-next-dimension/chapter-2-gaming-data-security-and-cyber- risks
5 https://en.wikipedia.org/wiki/Software_supply_chain
6 https://www.sisa.gov/sbom

To view the source of this document, please visit https://www.newsfilecorp.com/release/147923

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